Wed, May 05|
Animated Character Voices w/ Nate Begle - Drop-Ins
Join VO Guru Nate Begle for Animated Character Voices! Focus on finding intention, emotion, and CONNECTION. DROP IN - $35 or $55 per student
Time & Location
May 05, 2021, 5:00 PM – May 06, 2021, 8:30 PM
About the Event
Class meets for two more sessions - 5/5 and 5/6
5:00-5:30pm ET | "Little Preppers" Ages 5-8
5:30-7:00pm ET | Prep Kids Ages 9-12
7:00-8:30pm ET | Teens/Adults
Enrollment fees (plus processing):
$35 for 5-8 year olds
$55 for 9-12, and 12+
Often in animation and video game character auditions, we get only our lines and a drawing and not much else. Go with what you know and let go of what you don't know. Find a CONNECTION.
We play characters - not lines. Once a character is created - that is your center point for all thoughts, memories, and decisions the character makes. YOU are inside of that. Although you have an anchor - you are always inside of every character you play. You cannot play something you don't have, so let’s find those connections and discover those characters and their voices!
Nate Begle, While acting and puppeteering for film, television and stage, he has worked with The Jim Henson Company, Sesame Street, HBO, Universal Studios and The Walt Disney Company.
Nate is currently performing as Crow T. Robot as well as writing and producing for Mystery Science Theater 3000 Live!
His VO work includes: Taco Bell, Xbox, Verizon, Mazda, The Wendy Williams Show, numerous video games, e-learning, explainers, and audiobooks from authors James Patterson, Claudia Gray, Chris Grabenstein and more!
He also has his own audio production studio, The Begle Booth. Where he produces, mixes and masters audio for audiobooks, podcasts, YouTube videos and more!
5/5 DROP-IN - Ages 5-8$35.00Tax: +$1.57 Processing
5/5 DROP-IN - Ages 9-12$55.00Tax: +$2.48 Processing
5/5 DROP-IN - Ages 12+$55.00Tax: +$2.48 Processing
5/6 DROP-IN - Ages 5-8$35.00Tax: +$1.57 Processing
5/6 DROP-IN - Ages 9-12$55.00Tax: +$2.48 Processing
5/6 DROP-IN - Ages 12+$55.00Tax: +$2.48 Processing